Pointer input

#HelloGameDev #HelloErmine #HelloWorld2021

Pointer input

āļ„āļ·āļ­ āļāļēāļĢāđƒāļŠāđ‰āđ€āļĄāļēāļŠāđŒāđƒāļ™āļāļēāļĢāļ„āļ§āļšāļ„āļļāļĄ āđ‚āļ”āļĒāđƒāļŠāđ‰āļ„āļģāļŠāļąāđˆāļ‡

this.input.on('pointermove', /*call back function*/);

āļ•āļąāļ§āļ­āļĒāđˆāļēāļ‡

create(){
    this.input.on('pointermove', (pointer)=>{
        player.x = pointer.x
        player.y = pointer.y  //āļ•āļąāđ‰āļ‡āđƒāļŦāđ‰āļ•āļģāđāļŦāļ™āđˆāļ‡āļ•āļąāļ§āļĨāļ°āļ„āļĢāđ„āļ›āļ•āļēāļĄāđ€āļĄāļēāļŠāđŒāļ‚āļ­āļ‡āđ€āļĢāļē
    })
}

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